Grand Theft Auto: San Andreas
Developer(s): Rockstar North
Publisher(s): Rockstar Games, Capcom (Japan)
Grand Theft Auto: San Andreas is a 2004 open world action-adventure video game developed by games developer Rockstar North in the United Kingdom and published by Rockstar Games. It is the third 3D game in the Grand Theft Auto video game franchise, the fifth original console release and eighth game overall. Originally released for the PlayStation 2 in October 2004, the game has since been released for the Xbox and Microsoft Windows (PC) in June 2005, then released on Xbox Originals for the XBox 360 in December 2008, then released to the Playstation Store on PSN for the PS3 in December 2012 and has received wide acclaim and high sales figures on all platforms. It is the best-selling game of all time on PlayStation 2. It was made available on Steam on January 4, 2008, and on Intel-based Macs running a minimum of Mac OS X 10.6.6 in September 2011. San Andreas was released for the PlayStation 3 via PlayStation Network in December 2012. Grand Theft Auto: San Andreas was succeeded by Grand Theft Auto: Liberty City Stories and was preceded by Grand Theft Auto: Vice City.
The game is set in the semi-fictional state of San Andreas (based on California and Nevada), which contains three metropolitan cities: Los Santos, based on Los Angeles, San Fierro, based on San Francisco, and Las Venturas, based on Las Vegas. Set in 1992, San Andreas revolves around the gang member Carl "CJ" Johnson returning home from Liberty City
to Los Santos, San Andreas, after learning of his mother's murder. CJ
finds his old friends and family in disarray. Over the course of the
game, CJ gradually unravels the plot behind his mother's murder.
The high-level plot of the game is based on multiple real-life events in Los Angeles including the rivalry between street gangs the Bloods and Crips (which the player's gang and rival gang are spoofed off of), the Crack epidemic (which is shown as a major point of conflict in the game), the LAPD Rampart scandal (forming the basis of several main antagonists in the game), and the game even culminates in a spoof of the 1992 Los Angeles riots.
GAMEPLAY
San Andreas is structured similarly to the previous two games
in the series. The core gameplay consists of elements of a third-person
shooter and a driving game, affording the player a large, open world
environment in which to move around. On foot, the player's character is
capable of walking, eating, running, sprinting, swimming, climbing (the
first GTA game in which swimming and climbing are possible) and
jumping as well as using weapons and various forms of hand to hand
combat. Players can drive a variety of vehicles, including automobiles,
buses, semis, boats, fixed wing aircraft, helicopters, trains, tanks,
motorcycles and bikes. Players may also import vehicles rather than
steal them.
The open, non-linear environment allows players to explore and choose
how they wish to play the game. Although storyline missions are
necessary to progress through the game and unlock certain cities and
content, they are not required as players can complete them at their own
leisure. When not taking on a storyline mission, players can free-roam
and look around the cities, eat from the restaurant, or cause havoc by
attacking people and causing destruction. Creating havoc can attract
unwanted and potentially fatal attention from the authorities. The more
chaos caused, the stronger the response: police will handle "minor"
infractions (attacking pedestrians, pointing guns at people, stealing
vehicles, manslaughter, etc.), whereas SWAT teams, the FBI, and the military respond to higher wanted levels.
The player can partake in a variety of optional side missions that
can boost their character's attributes or provide another source of
income. The traditional side missions of the past games are included,
such as dropping off taxi cab passengers, putting out fires, driving
injured people to the hospital and fighting crime as a vigilante. New additions include burglary missions, pimping
missions, truck and train driving missions requiring players to make
deliveries on time, and driving/flying/boating/biking schools, which
help players learn skills and techniques to use in their corresponding
vehicles.
Not all locations are open to the player at the start of the game.
Some locales, such as pay 'n spray, gyms, and shops, become available
only after completing certain missions. Likewise, for the first portion
of the game, only Los Santos and its immediate suburbs are available for
exploration; unlocking the other cities and rural areas again requires
the completion of certain missions.
Unlike GTA III and Vice City, which needed loading screens when traveling between different districts of the city, San Andreas
has no load times when the player is in transit. The only loading
screens in the game are for cut-scenes and interiors. Other differences
between San Andreas and its predecessors include the switch from single-player to multiplayer Rampage missions (albeit not in the PC
version), and the replacement of the 'hidden packages' with spray paint
tags, hidden camera shots, horseshoes, and oysters to discover.
The camera, fighting, and targeting controls were reworked to incorporate concepts from another Rockstar game, Manhunt, including various stealth elements,
as well as improved target crosshairs and a target health indicator
which changes colors from green to red to black depending on the
target's health. The PC version of the game implements mouse chording; the player has to hold the right mouse button to activate the crosshairs, and then click or hold at the left mouse button to shoot or use an item, such as a camera.
In addition, players can swim and climb walls for the first time in the series. The ability to swim has a great effect on the player as well, since water is no longer an impassable barrier that kills the player (although it is possible to drown). For greater firepower, players can also wield dual firearms or perform a drive-by shooting with multiple gang members. Due to the size of San Andreas, a waypoint reticule on the HUD map can be set, aiding the player in reaching a destination.
RPG features in character development
Rockstar has emphasized the personalization of the main protagonist by adding many role-playing video game elements. Clothing, accessories, haircuts, jewelry and tattoos are now available for purchase by CJ, and have more of an effect on non-player characters' reactions than the clothing in Vice City. CJ's level of respect among his fellow recruits and street friends varies according to his appearance and actions, as do his relationships with his girlfriends. Players must also ensure CJ eats to stay healthy and also exercises properly. The balance of food and physical activity has an effect on his appearance and physical attributes.
San Andreas tracks acquired skills in areas such as driving, firearms handling, stamina, and lung capacity, which improve through use in the game. CJ may also learn three different styles of hand-to-hand combat (boxing, kung fu and Muay Thai) at the gyms in each of the game's three cities. CJ can also speak with a number of pedestrians in the game, responding either negatively or positively. According to Rockstar, there are about 4,200 lines of spoken dialogue.
Vehicles
In total, there are 211 vehicles in the game compared to approximately 85 in GTA III. New additions include bicycles, a combine harvester, a street sweeper, a hovercraft, trailers and others. Car physics and features are similar to the Midnight Club series of street racing games, allowing for much more midair vehicle control as well as nitrous upgrades and aesthetic modification.
There are several different classes of vehicles that serve different purposes. Off-road vehicles perform better in rough environments, while racing cars perform better on tracks or on the street. Jets are fast, but usually need a runway to land. Helicopters can land almost anywhere and are much easier to control in the air, but are slower. While previous Grand Theft Auto games had only a few aircraft that were difficult to access and fly, San Andreas has 11 airplanes and nine helicopters and makes them more integral in the game's missions. There is also the ability to skydive from aircraft, using a parachute. Several boats were added, while some were highly modified.
Other additions and changes
Other new features and changes from previous Grand Theft Auto games include:
- Gang wars: Battles with enemy gangs are prompted whenever the
player ventures into enemy territory and kills at least three gang
members. If the player then survives three waves of enemies, the
territory will be won and fellow gang members will begin wandering the
streets of these areas. The more territory owned by the player, the more
money that will be generated. Occasionally, the player's territory will
come under attack from enemy gangs and defeating them will be necessary
to retain these areas. Once all marked territories are claimed from one
of the two other gangs for the Grove Street Families, that gang can no
longer attack. Once the player takes control of all the territories,
none can come under attack.
- Car modification: Most automobiles in the game can be
modified and upgraded at various garages. All car mods are strictly
visual apart from the stereo and nitrous oxide
upgrade which increases bass and gives the car a speed boost when
activated respectively; and hydraulics, which lowers the car's height by
default and allows the player to control various aspects of the car's
suspension. Other common modifications include paintjobs, rims, body kits, side skirts, bumpers and stereo system upgrades.
- Burglary: Continuing the series' tradition of controversy, home invasion is included as a potential money-making activity. By stealing a burglary van, CJ is able to sneak into a residence at night, and cart off valuables or shake down the occupants.
- Minigames: Numerous minigames are also available for play in San Andreas, including basketball, pool, rhythm-based challenges (dancing and 'bouncing' lowriders with hydraulics), and video game machines that pay homage to classic arcade games. In addition, there are the aforementioned casino games and methods of gambling, such as betting on virtual horse races.
- Money: The money system has been expanded upon, compared to
previous titles. Players can spend their cash on gambling, tattoos,
meals, etc. Excessive gambling loss can force the player to sink into
debt, which is shown in red negative numbers. When the player leaves a
safehouse, CJ gets an unexpected call and a mysterious person tells him
about his debts. Four gang members suddenly appear and shoot Carl on
sight if he does not erase the debt when the mysterious person calls him
a second time.
- Multiplayer: Rampages have been modified to allow two players
to complete them. The players are both shown simultaneously on the
screen, meaning they must stay within close proximity of each other. The
multiplayer rampages were removed from the PC version of the game.
While multiplayer modes were absent on the PC version (as with the
previous games), third-party modifications like Multi Theft Auto and San Andreas Multiplayer provide such functionality.
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System Requirements
- Intel Pentium 4 or AMD Athlon XP processor
- 384(+) MB of RAM
- 16x DVD-ROM drive
- 4.7 GB of free Hard Disk space for a full install
- 128(+) MB Video Card with DirectX 9 compatible drivers ("GeForce4" or better)
- DirectX 9 compatible Surround Sound Card
- Game pad with twin axis analog controls (USB or Joystick).
Installation
- Download first all part of the above (specific to the part file)
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